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Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...
Steps to repro: 1. Open the project attached by the user 2. Enter Play mode 3. Wait a few seconds until "[Physics.PhysX] Foundation:... Read more
OnTriggerEnter and OnTriggerExit not working correctly when changing tra...
Reproduction steps: 1. Open the attached project "1421306.zip" 2. Enter Play Mode 3. Observe the Console window when the "Detectable... Read more
[Android] [Entities] Build fails with the error “Asset has disappeared w...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android Platform 2. Open the “/Assets/_Scenes/Game.unity” Sc... Read more
[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...
AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue... Read more
[Android] Application crash when methods are called in multiple threads
Reproduction steps: 1. Open the attached project “threadsProject” 2. Build the Project for Android 3. Run "adb logcat -s CRASH" i... Read more
[Networking] Console is flooding with "host id out of bound id {0} max i...
Reproduction steps: 1. Open the attached project. 2. Build and run it as Standalone. 3. Click "Initialize Broadcast". 4. Click "Star... Read more
[LWRP] Light layer culling not working
SRP Repo: Issue #1647 Culling mask/layer of directional light doesn't work properly. Steps: -Create new project by selecting Light... Read more
[iOS] Rendering freezes when the orientation is changed
How to reproduce: 1. Open the attached project "orientationChange.zip" 2. Build and Run the Project on an iOS device 3. In the Bu... Read more
MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL
To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip) 2. Observe that classes in the DLL files in Assets... Read more
[macOS] Standalone build with .NET 2.0 API throws NotSupportedException...
Steps to reproduce: 1. Open the attached project 2. Make sure that "Api Compatibility Level" is set to ".NET 2.0" under player setti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects