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[WebGL] [Mobile] Keyboard doesn't pop-up on mobile in the WebGL Player w...
How to reproduce:1. Open the "IN_68850" project2. In the Build Settings select the WebGL Platform3. Press Build4. Host Build folder ... Read more
Crash on CameraImageApi::Update when entering Play Mode in a scene that ...
How to reproduce:1. Open the “ARMobileTemplate” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Reproduced wi... Read more
IsPokeInteractingWithUI() stuck on True when poking a Button that gets d...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/BugScene.unity” Scene3. Enter the Play Mode4.... Read more
Gizmo Settings Menu overflows to another monitor when the Scene View is ...
Reproduction steps:1. Create and open any project2. Double-click on the Scene Window so that it expands3. Unravel the Gizmo button i... Read more
[Android] Sprite transparency does not work when using RGB ETC1 format a...
How to reproduce:1. Open the “IN_69052” project2. In the Build Settings make sure the Android Platform is selected3. In the Project ... Read more
Filter “dir” does not exist when searching through the Inspector and giv...
Reproduction steps:1. Open the attached “Vector-Guild.zip” project2. Open the “MainMenu” scene3. Open the Global Search (Ctrl+K)4. I... Read more
"Value cannot be null. Parameter name: _unity_self" error is logged in t...
Reproduction steps:1. Open the “UITKTest” project2. Build and run the Player (File > Build And Run)4. In the Player, open the Bro... Read more
“Received a packet with an invalid Hash Value.“ error is thrown when cli...
How to reproduce:1. Extract the “UI_Client_v2.zip” archive2. Open the Player in “UI_Client_v2/UI_Client_v2.exe”3. Open the “NetCodeH... Read more
Crash on block_remove when using Object Pooling
How to reproduce:1. Open the “poolingCrash“ project2. Open the “SampleScene“3. Enter Play Mode4. Wait for 3 minutes Expected result:... Read more
Cloth moves more intensely when FPS is low
How to reproduce:1. Open the user's attached project "Cloth (Unity 2022.1.0b11).zip"2. Press Play or Build And Run3. Observe how the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled