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Presets: "Add new query block" component is provided without any benefit
Steps to reproduce: Create a project Add 2D/3D game object Go to the "Inspector" tab Select any component Click preset icon Verify, ... Read more
The selected group of GameObjects do not get renamed when the new name m...
Reproduction steps:1. Create a new project2. Create an Empty GameObject3. Create a few copies of the GameObject with different names... Read more
The ProBuilder Window option is missing when installing the ProBuilder p...
Reproduction steps:1. Create a new project2. Install the ProBuilder package3. Go to Tools -> ProBuilder4. Observe the results Exp... Read more
Mesh Object has an invalid Indices value in a Memory Snapshot of a Playe...
Reproduction steps:1. Open the attached "TestPrebakeMeshCollider" project2. Build and Run3. While the Build is running, go back to t... Read more
Unity.Collections memory leak logs appear when entering Play Mode
Reproduction steps:1. Open the attached project2. Open the "Assets/Scenes/MainGame.unity" scene3. Enter Play Mode4. Observe the Cons... Read more
Screen.SetResolution does not retain its value when the resolution is ch...
How to reproduce:1. Open the “resolution-change” project2. Open the “SampleScene”3. Build And Run4. In the Player select “Full” and ... Read more
Foldout visibility state is not saved when viewed in the Inspector
How to reproduce:1. Open the “BugReport“ project2. Open the “BugReport01” scene3. In the Hierarchy window select the “Test01” GameOb... Read more
[URP][Windows] Editor throws an error when building
Steps to reproduce: 1. Create 3D URP template project 2. Build Actual results: Player is built without any issues Expected results: ... Read more
“Invalid SortingGroup index set in Renderer” error is thrown when a coll...
How to reproduce:1. Open the “Floralis-Verdelight” project2. Open the “Assets/- Game/Scenes/Gameplay.unity” scene3. Enter Play Mode4... Read more
[Quest] Player crashes at launch when built with OpenXR and Meta store-c...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch platform to Android (File > Build Settings > Android >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled