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Internal project fails to start after upgrading packages
Steps to reproduce: Open Blobario project (link in the ticket below) Open Package Manager Click the + icon and "Add project with git... Read more
[macOS] Unity continuously opens and closes new icons in the dock
Reproduction steps:1. Open the attached “Repro“ project2. Play around with the Editor3. Observe the Dock Expected result: No new Uni... Read more
UnityYAMLMerge fails to parse and shows a "did not find expected key" error
How to reproduce:1. Download and extract the attached “yamlmerge-bug-repro.zip” file2. Run “run_mergetool.bat” found in the extracte... Read more
"Unity.Jobs.CodeGen.JobsILPostProcessor: ILPostProcessor has thrown an e...
How to reproduce:Open the attached project "IN-69084.zip" Expected results: No errors are thrown in the Console windowActual results... Read more
HD RP Shader Graph with a Baked GI node flickers when Probe Volumes and ...
How to reproduce:1. Open the “VolumeProbeBakedGiNodeTAAIssue” project2. Open the “SampleScene”3. Make sure to rebake the lighting (W... Read more
Entering playmode discards unsaved changes in action map
Steps to reproduce: 1. create action map 2. open action map in editor 3. make changes to action map 4. don't save changes 5. enter p... Read more
Terrain surface has holes when its height is increased significantly
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“3. Observe the Game View Expected r... Read more
Navigating ListView with keyboard opens the wrong Elements
How to reproduce:1. Open the attached "ListNavigation.zip" Project2. Open "SampleScene" Scene (Assets -> Scenes -> SampleScene... Read more
Crash on AudioClipPlayable::HandlePlayEvent when loading and instantiati...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/AssembleBase_always_addressable.unity“ scene3. Ope... Read more
Shader Graph with a Baked GI node flickers when Probe Volumes and TAA ar...
How to reproduce:1. Open the user-attached project “Bug Report”2. Open the “SampleScene” scene3. Make sure the TAA is enabled on the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject