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UI input is not interactive when re-entering the Play Mode
Reproduction steps:1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project2. Open the “Assets/UITK Input Bug Example.unity” ... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more
Sliders in the URP.asset throws NullReferenceException
Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In the Inspe... Read more
Crash on core::StringStorageDefault<char>::assign when opening a specifi...
Reproduction steps:1. Open the attached "crash_IN-64297" project2. Observe the crash Reproduced with: 2022.2.0a15, 2022.3.17f1Not re... Read more
NullReferenceException is thrown when opening a custom UI Toolkit Editor...
Reproduction steps: 1. Open the attached “Repro“ project2. Open the Custom Editor Window (Window > UI Toolkit > MyCustomEditor... Read more
[HDRP][XR] Graphical Global Illumination artifacts appear when loading X...
Steps to reproduce:1. Open the attached user's project "APV_Repro.zip"2. Enable Oculus link on Quest 2/33. Enter Play Mode4. Toggle ... Read more
Recorder captures frames with unfinished path tracing Accumulation when ...
Reproduction steps (requires a ray tracing capable GPU):1. Open the attached “IN-61251 Recorder Frame Accumulation Bug.zip“ project2... Read more
Editor crashing when recompiling
See [https://unity3d.zendesk.com/agent/tickets/1723810] We don't have a repro case but Jonathan has a fix Read more
[Linux] Freeze when assets are dragged and dropped to VS Code
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Readme” asset in the Project window3. Open the VS Code code... Read more
[AMD] Crash on GfxDeviceD3D12Base::DrawBuffersCommon when enabling Path ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene in the Project window3. Select “Lig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled