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Reflection Probe is not fully rendered when URP Rendering Path is set to...
How to reproduce:1. Open the “URP_ForwardPlus_Improvements_Issue” project2. Open the “Assets/ReflectionProbe Orthographic bug/Reflec... Read more
Registration of local notification with image fails when using iOS 13 or...
How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS 13 or lower3. Press the "Register L... Read more
ListView "itemsChosen" method is not called when double-clicking on a Li...
How to reproduce:1. Open the “ListView_Item_DoubleClick_Issue“ project2. Open the “SampleScene“3. Enter Play Mode4. In the Game view... Read more
Error "Opening file failed: Opening file VirtualArtifacts/Primary/: No s...
Reproduction steps:1. Open the attached project “ReproProj” Expected result: The project opensActual result: “Opening file failed” m... Read more
Animator Controller Transition data remains when a State Machine is deleted
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Open the “Assets/TestAnimatorCo... Read more
[Android] Unity overrides the flags set in the MainActivity.java file of...
Reproduction steps:1. Create a new Unity project2. In Build Settings, click Export project3. Incorporate it into a Native Android ap... Read more
[Android] Touch input is not recognized when button is pressed in the Pl...
Reproduction steps:1. Open the attached project “TouchProject”2. Build and Run on Android3. Touch the button on the screen Expected ... Read more
Prefab overrides of children GameObjects with identical names are not sa...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Drag and drop the “Assets/TestP... Read more
The editor's cleaning process gets stuck when the failed download gets c...
Reproduction steps:1. Open the Unity Hub2. Open Preferences > Installs3. Set download location to C:\Program Files\Unity Hub4. St... Read more
Selection failures after spawning object on other plane
Synopsis Using the AR mobile Template, I spawned two objects. Tapping the first object doesn't select it; instead the second object ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled