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The Texture Shape of an Image changes from 2D to a Cube when the project...
Reproduction steps:1. Create a new project with Unity 2018.3.X2. Import the “Blend” Image and its .meta file from “TextureProject” i... Read more
Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipelin...
Reproduction steps:1. Download, extract, and open the attached “repro-project“2. Observe the crash Reproducible with: 2022.3.5f1, 20... Read more
[URP] Post-processing script template fails to render when intermediate ...
Reproduction steps:1. Open the attached project "URP_Template_Repro"2. In the Project window create a PP effect from the "Create" -&... Read more
Sprite Editor Window not visualizing changes when selecting different Fi...
Reproduction steps:1. Open the attached project "1700130-SpriteEditorChanged-Project.zip"2. Click on the "TestPOT" Sprite ( Assets &... Read more
Test Runner Hangs - 11220 tests (Build Selected Stand Alone)
The easiest way to replicate the issue is: clone the NGO repository (develop branch) Add the com.unity.netcode.gameobjects\testproje... Read more
Test Runner Hangs - 11220 tests (Build Selected Stand Alone)
The easiest way to replicate the issue is: clone the NGO repository (develop branch) Add the com.unity.netcode.gameobjects\testproje... Read more
[Android] Keyboard is not popping up after closing it a few times in the...
How to reproduce:1. Open the "IN_62232" project2. Press on the second “InputField” GameObject in the Hierarchy and make sure “Hide m... Read more
[Android][Vulkan] Shader is rendered incorrectly in the Player when usin...
How to reproduce:1. Open the "IN_61911" project2. In the Project Settings, make sure the "Vulkan" Graphics API is selected3. In the ... Read more
[Linux] Crash on SIGSEGV when creating 3D HDRP Template
{}Reproduction steps{}: Create a new 3D (HDRP) Template project Expected result: The project launches {}Actual result{}: The project... Read more
Custom PlayableGraph stops working when making edits in the Timeline window
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “SampleScene” Scene3. Select the “DefaultHumanoid” GO in the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"