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Custom shadows are replaced with default ones until library is rebuilt o...
Reproduction steps: 1. Use a Mac machine that supports Metal (Not a Metal related issue). 2. Open the attached project ((NGSS PROJEC... Read more
[DX11][SinglePassInstanced] Output Particle Mesh renders only 1 particle...
Reproduction steps: 1. Open the attached "1408241Rep.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode and obse... Read more
Crash when entering playmode
This bug looks like it might be a tricky one to repro. Working on uploading a project to repro in properly. It seems to happen only... Read more
[Terrain][SpeedTree] Speed Tree doesnt work in HDRP/LWRP
Speed Tree materials render in error in LW and HD Render Pipelines Read more
Enabling Non Power of 2 feature in Sprite Import Settings results into U...
How to reproduce: 1. Open the attached "NPOTest" project and "NPOT" scene 2. Go to Project --> Assets folder and select "Sprite" 3.... Read more
Unity crashes on some Windows7 PCs when tbb12.dll gets loaded
Affected Versions: 2021.2.0b1, 2021.2.0b9 It appears that it only affects some Russian Windows7 SP1 versions and other versions wit... Read more
[SerializeReference] Polymorphic instances are always recreated when app...
1) Add the Script PlayModeBug to a GameObject. 2) Enter play mode 3) Select the GameObject with the script and change the value of... Read more
Can not use underscores in the Bundle Identifier(Package Name) field in ...
How to reproduce: 1. Open the attached "NoUnderscore.zip" Project 2. Open File > Build Settings > Player Settings > Player > Other S... Read more
[Win] Stuttering sound of mp4 files, video lags
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice that the sound is stuttering, video lags Expected res... Read more
Frame Debugger VRAM memory leak
Steps to reproduce: 1. Open the attached user's project "URPRendererTest.zip(2)" 2. In the Project Directory, set the path in "Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects