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[Oculus GO] PostProcessing effects are not applied to built applications
To reproduce: 1. Open my attached project "OculusPP.zip", scene "SampleScene" 2. Build to Oculus GO Expected: Post Processing is ap... Read more
[Android] Input.gyro is extremely laggy on specific device with Android 7.0
Steps to reproduce: 1) Download attached project 'AndroidAttitudeBug.zip' and open in Unity 2) Build and Run 'Main' scene on a dev... Read more
JobTempAlloc error appears in Standalone Build output log if trees are i...
Reproduction Steps: 1. Import attached project. 2. Open Test scene. 3. Build and Run. 4. In Standalone Build Data files, open output... Read more
Enabling Mesh Renderer during rendering causes error in Console tab
Steps to reproduce: 1) Download attached project 'MeshRendererError.zip' and open in Unity 2) Open scene 'ReproScene' and press Pla... Read more
[Android] Location app crashes due to error 'jstring has wrong type: and...
How to reproduce: 1. Open the attached project 2. Build and Run Test scene on Android device (it has only one line Input.location.St... Read more
[URP Template] Major performance drop in the Editor during Play Mode
How to reproduce: 1. Open a new URP project 2. Make sure you have Fraps opened 3. Go to Window -> Layouts -> Default (Different Layo... Read more
[New Input System] Keyboard input is not detected in the Input Field whe...
How to reproduce: 1. Open user's attached "InputFieldTestProject.zip" project 2. Go to File -> Build Settings 3. Make sure the platf... Read more
Editor stuck on import when importing "GameAnalytics Unity SDK" package
How to reproduce: 1. Create a new project 2. Download and import GA_SDK_UNITY.unitypackage from https://gameanalytics.com/docs/item/... Read more
[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...
Reproduction steps: 1. Open the attached project (Link from the original description or OC link in the edit). 2. Go to Build Setting... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well) 2. Switch to iOS and make a build 3. Deploy th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects