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3
votes
Fixed

Asset Bundle builder doesn't check cginc dependencies

Asset Loading

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Mar 16, 2015

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Version/s: 5.0.0f4

To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more

0
votes
Fixed

Cannot publish pop up when right clicking on asset and selecting Collabo...

Collab

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Feb 12, 2017

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Version/s: 5.6.0b8

To reproduce: 1. Create project 2. Upload project to collab 3. Create script 4. Right click on script -> Collaborate -> Publish A... Read more

0
votes
Fixed

[Profiler] Dropdown button under 'Module Details Panel' for 'CPU Usage M...

Profiling

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Feb 28, 2020

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Version/s: 2020.1.0a11, 2020.1.0a26, 2020.2.0a1

The dropdown button in the Module Details Panel for CPU Usage Module disappears on switching to Hierarchy or Raw Hierarchy View. If ... Read more

0
votes
Fixed

Crash in mono_marshal_get_runtime_invoke when building project without s...

Deployment Management

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Jan 10, 2017

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Version/s: 5.6.0b3

How to reproduce: 1. Open the attached "08-Bowlmaster-master" project 2. Add "Game" scene to Scenes In Build 3. Build the game for i... Read more

0
votes
Fixed

Folders with numbers and dots cannot be created when using AssetDatabase...

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Jun 30, 2022

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Version/s: 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce: 1. Open the attached project ("DotInFolderBug.zip") 2. Choose "Bug/Create Folder With Dot In Name" in the menu bar... Read more

0
votes
Fixed

CullingResults.visibleLights returns positive light count while there ar...

Camera

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Jul 29, 2020

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Version/s: 2019.3.7f1, 2019.4, 2020.2

CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more

1
votes
Fixed

[Particles] UpdateCachedMesh needlessly called when disabling thne enabl...

Visual Effects - Legacy

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Aug 17, 2020

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Version/s: 2019.4

This is causing performance issues for users who pool particle systems. This is the function: ParticleSystemRenderer::UpdateCachedM... Read more

0
votes
Duplicate

[Editor] Material Selector gets Material Selected only with first selection

Inspector Framework

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Sep 24, 2019

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Version/s: 2019.3.0a12

Steps to reproduce: 1. Create a new project 2. Create a default material 3. Duplicate it a few times 4. Create a sphere and open the... Read more

2
votes
Fixed

ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove appears w...

IMGUI

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Mar 06, 2020

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Version/s: 2020.1.0a24, 2020.1.0b1

Steps: 1. Open attached project 2. Load SampleScene 3. Select Cube prefab instance 4. Right-Click and choose "Prefab -> Open Asset I... Read more

1
votes
Active

Error "InvalidOperationException" is thrown when running test in Test Ru...

Package: Entity Component System (ECS)

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Apr 24, 2022

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Version/s: 0.51.0-preview.32

How to reproduce: 1. Open the attached project "1422520.zip" 2. Open "SampleScene" in Scenes 3. Press Window -> Dots -> Hierarchy 4.... Read more

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