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[Timeline] Timeline animation resets to the first frame if animations tr...
To reproduce: 1. Open users attached project "TimelineFinalFrame.zip" 2. Open "SampleScene.unity" scene 3. Select DirectorTimeline t... Read more
A pink square appears in the middle of the Scene
Reproduction steps: 1. Open the user’s attached project 2. Create a new Scene 3. Observe the Scene\Game view Expected result: ... Read more
[Substances][Bake&Discard] Material is rendered completely black if we c...
- Launch Unity and load the attached project - Select the substance asset and in the inspector choose Bake and discard substance and... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
Grammar mistake in the RigidBody's Error message
How to reproduce: 1. Open the "SampleScene" Scene in the attached "MinimalRepro" Project 2. Enter Play Mode Actual Behaviour: The E... Read more
Errors appear in the console when game object is selected in hierarchy
Errors appear in the console when game object is selected in hierarchy Steps to reproduce - Open the attached project in Unity 2020... Read more
[HDRP] [Compositor] Releasing render texture that is set error thrown on...
Releasing render texture that is set error thrown on changing Image SubLayer index in Render Schedule. Steps to repro: 1. Create a ... Read more
[Mobile Notifications] Include CoreLocation framework field is missing w...
If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more
Handwriting to text doesn't work in Editor
Steps to reproduce: 1. Create a new project 2. Try changing game objects name with Handwriting to text functionality Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects