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Touch input generates mouse input when the build is in windowed mode
Reproduction steps: 1. Open the user’s attached project 2. Open “Assets/TouchTestScene.unity” 3. Click File > Build Settings > Ad... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps: 1. Open the attached project named "VfxSgIssue" 2. Open the Test Scene 3. Observe the Console Window Expected b... Read more
[Mobile] Game View stretching when using Unity Remote 5 version 2.0
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Edit-> Project Settings-> Editor-> Device-> Chose Any iOS/Androi... Read more
[XR][Vulkan] Realtime lights do not render as expected on Vulkan
How to reproduce: 1. Open attached Unity project 2. Play Start scene 3. Go to RealtimeLightsAtDistance (25) scene 4. Look at the mov... Read more
Public Variables from Custom public class is not visible in the Inspecto...
Steps to reproduce: 1. Open the attached project "Case_1277326" 2. Open "SampleScene" 3. In the Hierarchy window Expand select Canva... Read more
[ECS] Not enough types are returned when creating companion entity's Mul...
Reproduction steps: 1. Open the attached project ("case_1217971-ConversionTour.zip") 2. Open the repro scene ("New Scene") 3. Enter ... Read more
"(Null Asset) ..." error is thrown when opening HDRP Sample Scene templa...
How to reproduce: 1. Create a new project with the “HDRP Sample Scene” template 2. Open the Console Expected result: No errors Actu... Read more
The clickable area is next to the Modes button of the SerializedField Mi...
How to reproduce: 1. Open the project "case_1205028-MinMaxGradient" 2. Open the Scene "BugScene" 3. Select the GameObject "GameObjec... Read more
5.4 crashes in scene view rendering when something disables the hidden s...
To reproduce: 1. Open attached project 2. Build and run project 3. Host on build client 4. Play scene in editor 5. Join localhost 6... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects