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[URP] Slider handle for Normal property doesn't move with respect to the...
Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more
Scaling root does not scale character with Optimize GO enabled
Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more
[Editor::UI] Enabling disabling an image UI component causes redraw issu...
[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened [Editor::UI] ... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project. - Rename any of the asset folders (AssetBundles, Scripts, Resources) into a lowercase variant (assetBund... Read more
Sprite Atlas Hash changes between build targets
How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more
[HDRP] GameObjects glow when Directional Light is below the horizon and ...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Wait for the Directional Ligh... Read more
[IMGUI] Property dropdown of "Gizmos" doesn't expand until the mouse cur...
Gizmos Property dropdown under the Physics 2D in Project Settings window doesn't expand until the mouse cursor is moved, refer to th... Read more
Crash on RecursiveAdjustChartForGroupChange when loading data from a cu...
Reproduction steps: # Open the attached project “2023.1_URP.zip“ # Download the “broken custom counter.data” attachment # Load ... Read more
Unity 5.4 crashes on resume with error "D3D9: failed to create vertex bu...
1) download 2DphysicsPuzzle from Asset Store 2) open any scene in unity 5.4.0b5 3) Leave it for 30 to 40 min 4) unlock PC and Resume... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip) 2. Build to iOS and run - Once run, there should be two spinn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects