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0
votes
Fixed

Scaling root does not scale character with Optimize GO enabled

Animation

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May 18, 2017

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Version/s: 2017.1.0b6

Scaling the character's root does not give the expected result when Optimize Game Object is enabled on a Humanoid rig (Inspector > R... Read more

0
votes
Fixed

[iOS] System.ComponentModel.TypeConverter.ConvertTo causes overflowexcep...

IL2CPP

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Aug 22, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.5f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "IOSInt32Test.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode project to the... Read more

0
votes
Fixed

[Shuriken] Collider visualization does not scale to transform

Shuriken

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Feb 19, 2016

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Version/s: 5.4.0b7

Steps to reproduce: 1. Download and import attached project. 2. Open scene: visualization 3. Select particle system with name 'Blue... Read more

0
votes
Duplicate

[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...

Progressive Lightmapper

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Mar 13, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a3

How to reproduce: 1. Open user-submitted project (OpenCL_Crash.zip) 2. Open the SampleScene 3. Make sure the Lightmapper is set to P... Read more

0
votes
Feature Request

Input System not recognizing HOTAS arrangements as seperate inputs

Package: Input System

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Sep 19, 2022

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Version/s: 1.4.2

Under the new Input System, there is an interactive rebind demo. That rebind demo button uses RebindActionUI, which then uses InputA... Read more

0
votes
Won't Fix

NullReferenceException after importing UnityVS package

Asset Import

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Jul 21, 2015

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Version/s: 5.2.0b3

To reproduce: 1. Import Visual Studio 2015 Tools for Unity ( https://visualstudiogallery.msdn.microsoft.com/8d26236e-4a64-4d64-848... Read more

0
votes
Fixed

[Themes] About Unity Credit text for The Mono Project is clipped

Themes

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Oct 08, 2020

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Version/s: 2020.2.0b6, 2021.1.0a1

About Unity Credit text for The Mono Project is clipped with Verdana font. The window displays, "Scripting powered by The Mono Proje... Read more

0
votes
Won't Fix

New Unity Editor design layout issues when using a different Windows UI ...

Themes

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Sep 05, 2019

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Version/s: 2019.3.0a3, 2019.3.0b1

Steps to reproduce: 1. Set windows UI scale to 125% or any higher percentage1 2. Open user-supplied project 3. Select "66" in Projec... Read more

6
votes
Fixed

[WebGL] [SVG] "Runtime error: float unrepresentable in integer range" is...

Package: Vector Graphics

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Mar 04, 2020

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Version/s: 2018.4, 2019.3, 2019.3.3f1, 2020.1, 2020.2

Reproduction steps: 1. Open the user's attached project ("VectorGraphicsBugReport.zip") 2. Open the repro scene ("SampleScene") 3. E... Read more

0
votes
Fixed

Particle batching broken when using a Default Particle System

Shuriken

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May 19, 2017

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Version/s:

1) Add 2 particle systems 1b) Ensure both systems have different world positions 2) Make sure the game camera can see them both 3) P... Read more

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