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Errors and inability to interact with window when docked and redocked
Reproduction steps: 1. Open attached project "Charts.zip" 2. In Menu, open Test/Test Window 3. Dock the Test Window above the Game V... Read more
[ProBuilder] Samples reference LWRP instead of Universal RP
One of the samples for the ProBuilder package is called "LWRP Support". This sample contains a Material that also references LWRP. B... Read more
IL2CPP: 3D array access generates code which segfaults on iOS
The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more
Director built-in module is not displayed as a dependency for the Timeli...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager 3. Make sure Advanced > Show dependencies is enabled 4. ... Read more
[Hub] Documentation module is automatically selected when installing the...
Reproduction steps: 1. Open any Unity version Hub installation link that redirects to Hub for installation Expected result: The ... Read more
[VR] Changing graphical api results in crash
Project Steps: 1. Tick "Virtual Reality Supported" 2. Set Graphical api to directx11 3. Set graphicsl api to opengl core 4. Set Grap... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project 2. Switch to iOS 3. Build to different folder than project like documents 4. Try to append Note: Appending so... Read more
Mouse coordinates reported as (0,0) until the first move
-error: see title, the old input reports the mouse position correctly from the beginning -repro: --open SampleScene from attached p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects