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Built project connected to Spread Server is not responding when insertin...
How to reproduce: 1. Open the user-attached project “IL2CPPWoes” 2. In the project directory, in the “spread” folder open the spread... Read more
Destroy may not be called from edit mode errors thown when changing Plan...
Repro steps: 1. Open user attached project 2. In the Hierarchy, select "Planar Reflection Probe" object and add a Planar Reflection ... Read more
[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more
Updating the UI Text component every frame increases memory allocated to...
To reproduce: 1. Open the project, attached by user (MemoryTests.zip) 2. Open "main" scene 3. Enter Play mode 4. In Profiler, selec... Read more
[Editor] Prefab gets corrupted when importing Standard Assets from Asset...
Prefab becomes corrupted upon importing of Standard Assets from the asset store. Repro steps: 1. Open attached project. 2. In the p... Read more
Standard (Specular Setup) shader still has specular when using a black s...
Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more
Sprite Atlas is missing in runtime after reopening the project when usin...
Reproduction steps: 1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene 2. Open the Addressables Groups w... Read more
tutorial case for onboarding
Steps to reproduce: 1. Open atached project reproduced with the description of the user 2. Start play mode and write text in input f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects