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0
votes
Fixed

Director built-in module is not displayed as a dependency for the Timeli...

Package: Timeline

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Mar 23, 2020

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Version/s: preview.2 - 1.4.0

How to reproduce: 1. Create a new Unity project 2. Open the Package Manager 3. Make sure Advanced > Show dependencies is enabled 4. ... Read more

0
votes
Duplicate

Updating the UI Text component every frame increases memory allocated to...

UI

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May 23, 2017

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Version/s: 2017.1.0b5

To reproduce: 1. Open the project, attached by user (MemoryTests.zip) 2. Open "main" scene 3. Enter Play mode 4. In Profiler, selec... Read more

0
votes
By Design

EditorPrefs.GetString's default value can not be null

Scripting

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Sep 14, 2016

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Version/s: 5.5.0b2

To reproduce: 1. Open attached project 2. Press Window > Test EditorPrefs. Alternatively, put this line in a script and run it: Deb... Read more

0
votes
Fixed

Static constructor doesn't work with IL2CPP

IL2CPP

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Apr 29, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains nothing but a gameobject with a script attac... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

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Dec 18, 2015

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Version/s: 5.3.0f4

1. Open attached project 2. Build to iOS 3. Press LoadBundle button 4. Look at CPU usage Regression from: 5.3.0f1 Read more

4
votes
Duplicate

Incorrect Pre-Build event command line on Universal build

Windows Store Apps

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Feb 16, 2015

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Version/s: 4.6.1f1

Reproducible on 4.6.0f1, 4.6.1f1, 4.6.3f1; Visual Studio solution created by Unity after the Windows Store Universal 8.1 build from... Read more

0
votes
Fixed

[Mono Upgrade]FileSystemWatcher FileSystemWatcherArgs.Name variable retu...

Mono

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Jun 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

How to reproduce: 1. Open the attached project "FullPathBug.zip" 2. Click Play 3. Open the "Duplicate Me!.txt" file 4. Modify and sa... Read more

0
votes
Won't Fix

Input.mousePosition changes when Cursor.lockState is CursorLockMode.Locked

Input

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Jun 11, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1161911-Test_Crosshair1") 2. Open the repro scene ("SampleScene") 3. Enter the... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more

0
votes
Won't Fix

Mesh with Cast Shadows set to Shadows Only isn't selectable in scene view

Scene/Game View

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Feb 03, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select plane and notice that it has "Cast Shado... Read more

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