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UI slow-down when 29,952 light probes selected
When 29,952 light probes are selected, every UI operation takes an extra 90 seconds This bug is further investigation of Case 562020... Read more
Docs: Shader.globalMaximumLOD contains broken link
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/ScriptReference/SL-ShaderLOD.html and notice the broken link Read more
[Editor] Unity freezes when typing 'Infinity' to 'Start Lifetime' input ...
To reproduce:1. Open the project2. Select the GameObject3. Start typing "Infinity" to "Start Lifetime" input field4. Unity freezes f... Read more
Crash when adding a rendertexture to a prefab
Unity crashed when adding a rendertexture to a prefab. It happens in a completely empty project. Repro steps:1. Create new project2.... Read more
ScriptableObjects seem to serialize their private collections unless the...
ScriptableObjects seem to serialize their private collections unless they are explicitly marked as NonSerialized. MonoBehaviours don... Read more
Null coalescing operator does not work for the Transform component
Steps to reproduce : - import the project attached- open the scene- press play and notice the message in the console : Should not be... Read more
Sound volume increases suddenly when doing screen capture on iOS
1. Run attached project on iOS2. Do Screen capture3. You will be able to see sound volume increases suddenly. Someone also wrote rel... Read more
All about bugs
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Latest issues
- [Semantic Diff] - Semantic merge does not recognize preprocessor defines.
- Texture preview Slice slider is not greyed out when 2D Array has only one slice and no interaction is available
- Audio Clip is wrongly labeled as having Preload Audio Data enabled when Analyzing issues through Project Auditor
- Sprite renders black in Scene view after editing and clicking Apply with Scene Preview enabled in the Sprite Editor
- "NullReferenceException" is thrown when applying or reverting Shader Build Settings after entering Play Mode