Search Issue Tracker
Tab order in the Sprite Editor goes from the Name field to the Position ...
Steps to reproduce : - import a texture and set it to Sprite > Manual- go into the Sprite Editor, select Automatic > Slice and... Read more
Holding shift to alpha select multiple sprites doesn't use alpha picking
Steps to reproduce : - import the project attached- select Building_Background in the scene and notice that the right side is transp... Read more
input configurator: can't close input window using the X
-e: when you change the input mapping it opens a little window waiting for your input. you can't close it using the X in the window ... Read more
Some GUI controls couldn't be focused by mouse or keyboard
Some controls couldn't be focused by mouse or keyboard 2) How can we reproduce it using the example you attached 1. Dbl-click on the... Read more
axis issue with xbox controller
-e: the right analog stick axis is stuck on the left side on linuxthe attached project works fine on mac and windows it is not a uni... Read more
[domain-reload-bug] Inspecting local variables while debugging in MonoDe...
Steps to reproduce : - import the project attached- open the Debugger Bug scene- open the script ItemSelector in Mono Develop- add a... Read more
When changing the animationCurve through script, the preview of the curv...
To reproduce:1. Open project New Unity Project 12. Open scene Test3. Select gameobject4. In the inspector, toggle Flip Curve. The cu... Read more
AssetBundles with shaders do not work in editor
Targeting Android, Unity Pro's AssetBundles-with-Shaders feature works great on-device (tested on different phones) but totally fail... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Semantic Diff] - Semantic merge does not recognize preprocessor defines.
- Texture preview Slice slider is not greyed out when 2D Array has only one slice and no interaction is available
- Audio Clip is wrongly labeled as having Preload Audio Data enabled when Analyzing issues through Project Auditor
- Sprite renders black in Scene view after editing and clicking Apply with Scene Preview enabled in the Sprite Editor
- "NullReferenceException" is thrown when applying or reverting Shader Build Settings after entering Play Mode