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[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more
Unity has no proper script lifecycle for calling event functions before ...
Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more
Text from physical keyboard doesn't type when input field was selected w...
Reproducible on 4.6.5, 4.6.6; Works fine on 4.6.4; Repro steps: 1. open project "gui textfield.zip"; 2. build to WSA and build and ... Read more
Assets do not work when they are imported from SketchUp 2019
Steps to reproduce: 1. Open the attached project "Case_1147936" 2. Navigate to Project -> Assets -- Notice the "SketchUp file" Expe... Read more
csv extension disappears in table inspector
# open attached project and select String Table1 # note the table has a googlesheet extension and a csv extension # click open or ... Read more
Standalone Visual Solution build creates a '_Data' folder with the wrong...
Steps to reproduce: 1. Create a new project and name it 'A.B.C' 2. Open Build Settings and enable 'Create visual Studio solution' 3.... Read more
[TestRunner] "EditMode test can only yield null" error is thrown when tw...
Further investigation showed that it is not the nested-IEnumerator situation that doesn't work, but the nested-Ienumerator+AsyncOpe... Read more
GameObject's selection highlight rectangulates when texture is assigned ...
How to reproduce: 1. Open the attached '185234-selection highlight.zip' project 2. Open 'SampleScene' Scene 3. Select 'Conifer_Needl... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
Events that work in editor playmode do not work in build
Steps to reproduce * git clone git@github.cds.internal.unity3d.com:johncrowe/BoltGames.git * Open the project on macOS * Open th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view