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Build window is black and unable to access when "Webplayer" API is missing
I am unable to change the player build platform over and unable to access the menu. Only work around is opening in older version of... Read more
Editor sprite icons are not showing in inspector
Steps to reproduce: 1) open attached project 2) open scene 'm' 3) click on directional light in hierarchy 4) observe script componen... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce: 1. Open attached project "AwakeStartScene.zip" 2. Open "To" scene 3. Enter Play Mode 4. Observe Console Expected ... Read more
[UIToolkit] Errors are issued when an animated element is deleted from a...
How to reproduce: 1. Open the attached “IN-14325” project 2. Open the “Test → TestWindow” window in the menu 3. Press the “Spaceb... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project 2. Open scene Test.unity - Scene contains a Canvas with a Text gameobject, which has it... Read more
Terrain painting with opacity as density option
Alpha doesn't work correctly during a painting with opacity as density option. The painting should manage a threshold like for the l... Read more
Blocks are harder to reorder when dragging to the upper side of graph
How to reproduce: # Create any graph # Select the part that contains block name # try dragging it to the top (above other bloc... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce: 1) Open the attached project 2) Select font file and change rendering mode to hinted raster from default 3) Hit apply ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view