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0
votes
Fixed

[Inspector] Animator's inspector doesn't show if selected objects have d...

Animation

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Feb 07, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Banana" in Hierarchy 4. Observe that its Animator Upd... Read more

1
votes
Won't Fix

CollectDependencies(SceneAsset) returns dependencies when called for emp...

Asset and Scene Management

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May 19, 2015

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Version/s: 5.1.0f1

To reproduce: 1. Open attached example project 2. Open Assets/empty.unity and notice it's empty 3. Select Assets/empty.unity 4. Exe... Read more

0
votes
Fixed

Bug Reporter doesn't launch when trying to open it from the Editor or cr...

Bugreporter

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May 06, 2019

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Version/s: 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Report a Bug Reproducible with: 2019.1.1f1, 2019.1.4f1, 2019.2.0b4, 2019.3.0a4 Not re... Read more

0
votes
Fixed

[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...

Package: Probuilder

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Oct 06, 2020

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Version/s: 4.4.0

Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible 2. Create a new shape and select it 3. Enter either edge or... Read more

0
votes
Fixed

[Android] Screen orientation is not working on second display of LG V50 ...

Android

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Jun 29, 2020

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Version/s: 2018.4, 2018.4.12f1, 2020.2

Reproduction steps: 1. Open the attached user's project "SecondScreenOrientation.zip" 2. Build and Run the project with LG V50 3. Op... Read more

0
votes
Postponed

CS0246 compilation error is thrown after compilation when a new file is ...

Asset - Database

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Cas... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

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Jun 09, 2019

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Version/s:

How to reproduce: 1. Open Hub 2. Change the size of the window 3. Close the window 4. Open the Hub again Expected result: Window is... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

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Aug 08, 2019

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Version/s: 0.0.9

How to reproduce: 1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip") 2. Enter GameView Actual result: Observe th... Read more

0
votes
Fixed

imported SkinnedMeshed get broken when default scale value is zero

Graphics - General

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Feb 10, 2016

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Version/s: 5.2.4p1

How to reproduce: 1. Open the attached project 2. Select "cc_Mother of Dragon.FBX" model 3. Be sure that its Animation Type is set t... Read more

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