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Send/Bus does not refresh instantly when connecting to Receive
To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more
[LWRP] [Shader Graph] Shader graph specular highlight appears differentl...
Steps to reproduce: 1. Download and open the attached project "1175648.zip" 2. Build it on Android Expected: The three circles are ... Read more
[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce: 1. Create a new project 2. Set Platform Support to iOS or Android 3. Close Unity 4. Open the project again Expected r... Read more
Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...
Reproduction steps: 1. Create a new project 2. Install Entities package 3. Add the attached CrashSystem.cs script to the Assets fold... Read more
Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce: 1. Create a new project 2. Install the Memory Profiler package 3. Open the Memory Profiler Window (Window -> Analy... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce: 1. Open user's attached "Bugs" project 2. In the Project window select the "Sound Maker.asset" Asset (Found in the... Read more
Shader Graph Custom Velocity does not apply when setting custom velocity...
Reproduction steps: 1. Open the “IN-14867_CustomVelocity“ project 2. Open the “OutdoorsScene“ scene 3. Enter the Play mode 4. Ob... Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro: --build and run attached test scene --go through the listed states by but... Read more
[Windows] Editor Does Not Account For Non-Standard Windows Taskbar
Reproduction steps: 1. Open attached project "TaskbarTest.zip" and scene "SampleScene" 2. In Hierarchy window, select "Test" GameObj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects
- [Linux] "Failed to find a suitable OpenCL device, baking cannot use GPU lightmapper." error thrown in the Console window when creating new project using VR Template
- [iOS] Static Batched meshes have increased in size
- Crash on SpriteRenderer::SetupProperties when opening a specific project