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Crash upon loading scene (test) from project
1. download and open attached project (case_692946-Slash) 2. open the scene called test Unity will crash while attempting to load t... Read more
Material changes are not visible in the Game/Scene view when the Animati...
How to reproduce: 1. Open the user's attached "MaterialPropertyBlock" project 2. Open the "testMaterialProperty" Scene 3. Enter the ... Read more
[Android] Application.systemLanguage does not update after changing lang...
To reproduce: 1. Open attached project 2. Build and run to android device 3. Open the application and press the "Check system langua... Read more
[VFX] Color property shows brighter color when entering color values
Reproduction steps: 1. Open the attached project "color Test.zip" 2. Open Assets > Scene > New VFX 3. Select the color to open "HDR ... Read more
[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...
Reproduction steps: 1. Open the attached Project "DotsLongestPath" 2. Within Project, open DOTS Project called "HelloWorld" 3. Build... Read more
[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...
Steps: 1. Open attached project 2. Run "ChatServer.exe" 3. Run "ClientGUI.exe" 4. Connect to server by pressing Connect button 5. Pr... Read more
Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps: 1. Open attached project "GetPixelsLargeTex" 2. Open scene "ImportBigFile" 3. Hit play, let the scene run in the... Read more
[Outline/Shadow] Outline and shadow change color based on sprite's color.
Outlines and shadows changes color based on the color of their image sprite. Repro steps: 1. Open UI scene from attached project 2.... Read more
[Render Streaming] Unable to intercept Vulkan initialization in a custom...
How to reproduce: 1. Open the user's attached "NativeGFXPlugins" project 2. Observe the contents of the "plugin1.log" file with an... Read more
[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file
https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object. Press the Bake button from it'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteRenderer::SetupProperties when opening a specific project
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- UI elements break when modifying something in the UI Builder while in the Play Mode
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette