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Collision does not occur in Build when the Tilemap's sprite is imported ...
How to reproduce it: 1. Open the user's attached project 2. Load 'BaseLevel' scene from 'Assets' > 'Scenes' folder 3. Enter Play mod... Read more
[Terrain] Channel Remapping dropdown does not expand on clicking on its ...
Channel Remapping dropdown does not expand on clicking on its text in Mask Map under Terrain Layer. Steps to repro: 1. Create a new... Read more
[Terrain Tools] No Light theme styling for Noise Editor Window
Styling for the window is a mix of light and dark themes 1. Open new project 2. Enable preview packages in project settings 3. Inst... Read more
[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip"). 2. Remove 'Example Audio Filter' from Mai... Read more
"Edit Collider" button is missing when opening focused Inspector for mul...
How to reproduce: 1. Open up any project 2. Create two "Cube" GameObjects in the Hierarchy 3. Select both of them in the Hierarch... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
[Editor] Shift selecting (multi selection) in scene view does not work
Steps to reproduce: 1) open the project 2) scene 'Main' 3) select cube in scene view 4) shift+select sphere in scene view Expected:... Read more
[iOS][Web] The soft keyboard creates offset on scene view
How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to an iOS device 3. Click on any Input F... Read more
ArgumentException thrown when calling ObjectFactory.CreateInstance with ...
Reproduction steps: 1. Open the attached project "1425698.zip" 2. Click "ObjectFactoryExample/Create Material Asset" in the Menu b... Read more
RaycastResult.sortingLayer always returns the default Layer when Raycast...
How to reproduce: 1. Open the user-submitted project "RaycastHit.sortingLayer.zip" 2. Open the SampleScene 3. Enter Play mode 4. Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SpriteRenderer::SetupProperties when opening a specific project
- "The layout could not be fully loaded" warning thrown in the Console window when creating new project using 2D Mobile and 3D Mobile Templates
- UI elements break when modifying something in the UI Builder while in the Play Mode
- A UI element loses the "hovered" state when the element is removed and re-added to the parent element while hovering it
- Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette