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0
votes
By Design

UI is still visible in the Game view during runtime when Camera's Render...

Package: Scriptable Render Pipeline Core

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Jul 28, 2020

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Version/s: 7.2.0

UI is still visible in the Game view during runtime when Camera Component's Render Type is set to Overlay and Canvas Group's Alpha v... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

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Jun 25, 2019

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Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create and open a new project 2. Select File > Build Settings 3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
Active

Crash on BatchRendererGroup::OnBeforeCulling when building with IL2CPP

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Oct 06, 2022

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Version/s: 2022.2.0b9

Reproduction steps: 1. Open the user’s attached project 2. Click File > Build and Run Expected result: Build is created with IL... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

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Nov 18, 2019

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Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce: 1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode Expe... Read more

0
votes
Fixed

Assets still included in Build when HideFlags.DontSaveInBuild is used

Build Pipeline

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Oct 25, 2020

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Version/s: 2018.4, 2019.4.9f1, 2021.1

How to reproduce: 1. Load "Sample Scene" 2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Thread logs from a Player stop appearing in Console after the thread sleeps

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Jun 01, 2022

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Version/s: 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps: 1. Open the attached "ThreadLogsInPlayers.zip" project 2. Enable "Development Build" and "Autoconnect Profiler... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

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Jan 22, 2016

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Version/s: 5.3.0f4

Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

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Feb 16, 2020

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Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

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Dec 04, 2019

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Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

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