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0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip" 2. Open scene "repro" 3. In hierarchy, select "NavMesh Surface (1)" and bak... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit) 2. Build to iOS device 3. AudioSource.Play() and Microphone.Start() will be launched on beginn... Read more

6
votes
Fix In Review

URP has no gamma correction for LightProbes

Package: Scriptable Render Pipeline Universal

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Aug 07, 2020

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Version/s: 10.x.x

How to reproduce: 1. Open attached "1268911.zip" and Scenes/SampleScene scene 2. Navigate to Edit/Project Settings/Player 3. Set Oth... Read more

0
votes
Won't Fix

PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...

Scripting

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Nov 10, 2019

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Version/s: 2019.1.0a12, 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce: 1. Open the project attached by the user 2. Open "NativeArrayTestScene" 3. Enter Play mode 4. Observe the consol... Read more

2
votes
Fixed

GameObject is not rendered when using specific shader and material

--

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Jul 09, 2024

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Version/s: 2022.3.37f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Open the Game ... Read more

0
votes
Fixed

Addressables' Catalog Download Timeout is not working

Package: Addressables

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Jul 14, 2022

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Version/s: 1.21.12

How to reproduce: 1. Open the user’s attached “TestCatalogTimeout” project 2. In the main menu bar, navigate to “Window” → “Asset ... Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more

0
votes
Fixed

[iOS][Web] The soft keyboard creates offset on scene view

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May 25, 2022

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Version/s: 2022.2.0a7

How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to an iOS device 3. Click on any Input F... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps: 1. Open QA attached project "repro_1169148" 2. Switch build target to Android 3. Build and run Actual: Build fails wi... Read more

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