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Memory snapshot file name text is not highlighted correctly when selecti...
How to reproduce:1. Create a new project2. Install the Memory Profiler package3. Open the Memory Profiler Window (Window -> Analy... Read more
Light Probe Gizmos are not visible
How to reproduce:1. Create a new project or open an existing one2. Create a Light Probe Group Expected result: Light Probe Group's g... Read more
[Physics] Articulation body scale does not affect Anchor Transform Tool ...
1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more
No Icon is used for the Runtime Animator Controller Type in a Search Win...
Steps to reproduce: 1. Open any Project2. In a Scene add an Animator Component to any Game Object3. In the Controller Field click th... Read more
Foldouts cannot be expanded by clicking the arrow
To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more
Rounded gaps appear in shadows when using large objects in URP
How to reproduce:1. Open the attached “IN-94011” project2. Open the “SampleScene”3. In the Hierarchy, enable the “Cube” GameObject4.... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
Crash on RaiseException when deleting animation transitions in a specifi...
How to reproduce:1. Open the “CrashRepro“ project2. Open the Animator Window (Window>Animation>Animator)3. Select the “Assets/... Read more
Unable to bind RenderTexture to the VisualElement's StyleBackground prop...
Reproduction steps:1. Open the attached “IN-112407_Repro.zip” archived project2. Open the “Assets/Scenes/SampleScene.unity“3. Enter ... Read more
[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...
How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject