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[iOS] Crash on ScriptingGCHandle::Acquire when calling RequestUserAuthor...
Steps to reproduce:1. Open the project attached by the user2. Build for iOS3. Run the Xcode project on a device4. Don't allow camera... Read more
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which ...
[2D][Tilemap] Palette window's Active Tilemap still shows Tilemap which is disabled in sceneview Palette window's Active Tilemap sti... Read more
[WebGL][Win 8.1] UI text does not show up after enabling the GameObject ...
How to reproduce:1. Open the user's attached "bug.zip" project2. Go to File -> Build And Run3. Press the "ClickToShowButton" butt... Read more
Rendering Path setting does not adapt when changing Scriptable Render Pi...
How to reproduce:1. Open the user's attached "Universal RP particles issue" project2. Open the Scene "SampleScene"3. Open the Graphi... Read more
Custom Progruard file name in the project settings does not match with t...
Steps to reproduce:1. Create a new project2. Switch Platform to Android3. Player Settings > Publishing Settings > Toggle Custo... Read more
TextMeshPro Sorting Layer field in Editor Shows Blank Entry when Default...
How to reproduce:1. Open the attached '1326985.zip' project2. Open 'SampleScene'3. In the Hierarchy select the 'TextMeshPro' GameObj... Read more
InvalidOperationException is thrown when attempting to delete a Color el...
How to reproduce:1. Open the user-attached project(ColorArrays.zip)2. Open the SampleScene3. Multi-Select the List GameObjects in th... Read more
[2D][SpriteEditor] While sprite editor tab is not in focus, sprite rects...
[2D][SpriteEditor] While sprite editor tab is not in focus, sprite rects will not be updated and causes visual errors Repro steps:1.... Read more
Mouse Input is not detected correctly when pressing in the Game view aft...
How to reproduce:1. Open the "TestInput.zip" project2. Open the "SampleScene" Scene3. Make sure the Console window is visible4. Ente... Read more
[Mali][Gamma][Post-processing] Bloom + DepthOfField causes cyan tint on ...
How to reproduce:1. Open the attached project or download from https://github.com/ernestasKupciunas/Winter/tree/Winter_Demo2. Make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled