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"OnApplicationQuit()" is not called and logger debug lines are missing i...
Reproduction steps: 1. Open the attached project “Repro.zip“2. Open the scene “SampleScene“3. Build the Mac Dedicated Server4. Open ... Read more
Game view fails to render when Cameras are stacked and STP is enabled
How to reproduce:1. Open the “CameraStackSTP.zip“ project2. Open the “SampleScene“3. Observe the Game view Expected results: The Gam... Read more
Search bar is hidden when adding supported device in Input System
Steps to reproduce:1. Open the attached “IN-88175.zip” project2. Install the Input System package3. Open Edit → Project Settings4. S... Read more
Product name and Product version fields are not set properly when buildi...
How to reproduce:1. Open the attached “IN-88236“ project2. Build the project3. Open the folder containing the built project in File ... Read more
InsufficientMemoryException error appears after any assembly reload when...
How to reproduce:1. Open the attached "IN-88507" project2. Open the "SampleScene" and enter Play mode3. Observe the Console window4.... Read more
TMP Importer Window can be maximized but full-screen is broken
Steps to reproduce: Open a new Unity Project Create a new Text GameObject via GameObject > UI > Text - TextMeshPro. The TMP Im... Read more
KeyNotFoundException is thrown when retrieving some values from HyperLin...
Steps to reproduce:1. Open the “hyperlinks.zip” project2. In the Menu Bar, click “Hyperlinks Test”3. Select the “EditorGUIHyperLinkC... Read more
UI Image batching breaks when interleaving elements with mixed z-positio...
Reproduction steps:1. Open the attached “IN-88761.zip” project2. Open the “UI BATCH BUG” Scene3. Make sure “Incorrect. Interleaved. ... Read more
Grammar mistake in TMP Importer Window
Steps to reproduce: Open a new Unity Project Create a new Text GameObject via GameObject > UI > Text - TextMeshPro. The TMP Im... Read more
TMP Component's headers are broken
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> UI -> Text - TextMeshPro3. Select the create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject