Search Issue Tracker
[UI Toolkit] PropertyField.RegisterValueChangeCallback is never called o...
How to reproduce:1. Open the "UIToolkit-PropertyField-RightClick.zip" project2. Select the "New Scriptable Object UI Toolkit" asset3... Read more
Timeline frame selector field appears uneditable after selecting the Tim...
Reproduction steps:1. Create a new Unity project with a 3D template (or just add a Timeline package to any project)2. Create a Timel... Read more
The Built project stops responding after loosing focus when using Direct...
How to reproduce:1. Create a new project2. Build and run it (File->Build And Run)3. Switch to the Editor and enter the Play Mode4... Read more
A false popup appears when changing Addressable settings in a project co...
How to reproduce:1. Open the attached "1309513.zip" project2. In Edit -> Project Settings -> Version Control connect the proje... Read more
[XR][URP] MSAA does not get applied when it is enabled
Reproduction steps:1. Open the user's attached project "UniversalRPAntiAliasingBugReport.zip"2. Load the "SampleScene"3. Select the ... Read more
[macOS] Crash on -[CocoaMainMenu addItems:toMenu:] when Apple internal d...
How to reproduce:1. On a macOS machine, in Terminal run command "defaults write com.unity3d.UnityEditor5.x _NS_4445425547 YES"2. Ope... Read more
[HDRP] NullReferenceException is thrown on selecting HDRP Default Settin...
[HDRP] NullReferenceException and GUI errors are spammed in console when HDRP asset is assigned in Graphics and HDRP Default setting... Read more
[Android] Android banner is not saved in the Android Player Settings
How to reproduce:1. Create a new project2. Navigate to Project Settings > Player > Android > Other settings and check the A... Read more
Editor crashes on VFXSystem::UploadUniforms or throws errors when enteri...
Reproduction steps:1. Open the attached "case_1308481-Crash" project2. Open scene "PhidgetsVFXTest" and enter the play mode3. Observ... Read more
[Shader Graph] Clicks in Create Node Menu are not being registered
Reproduction steps:1. Download and open the attached project 'clicks.zip'2. In the Project window, open Test.shadergraph3. Open Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled