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Namespace and TextDelegates errors when installing UI Toolkit package
How to reproduce:1. Open new Unity project2. In Package Manager window, add 'com.unity.ui' package from git url3. Observe Console wi... Read more
Linux Editor throws "X Server took longer than x miliseconds to respond ...
How to reproduce:1. Create a new project2. Observe the error in the Console window Reproducible with: 2019.4.20f1, 2020.2.0b10, 2020... Read more
Asset Table is no longer selectable in Localized Asset Reference dropdown
Steps to reproduce: Create an asset table, attach some sprites to it UI > Image Localize Image Try to add Asset table to “Localiz... Read more
[Code Coverage] ReportGeneratorMerged can't be loaded due to assembly ve...
Steps to reproduce: 1. Open attached project2. In project view, select and reimport Packages/Code Coverage/lib/ReportGenerator/Repor... Read more
[DSPGraph] Audio stops after ~60 seconds when playing in the Editor mode
Reproduction steps:1. Open the user's attached project and Samples/DSPGraph Audio Framework/0.1.0-preview.16/Simple DSPGraph example... Read more
ExitGUIException gets thrown in the Console when closing the Shortcut Co...
How to reproduce:1. Create a new project2. Open Edit > Shortcuts3. Set two conflicting shortcuts4. Use the newly set shortcut5. C... Read more
Release button events are not called when using the new Input System and...
How to reproduce:1. Open the attached project (case_1309797_InputSystem)2. Open the Console window3. Click Play4. Click and hold the... Read more
[TerrainTools] Painting Performance appears to regress with TerrainTools...
When painting with the TerrainTools package installed, a swipe action across a Terrain object will result in very clear gaps of cove... Read more
AssetDatabase.LoadAssetAtPath returns null when called after AssetDataba...
Reproduction steps:1. Open the user's attached project2. Select Custom Shaders/Test asset and reimport it3. Observe the Inspector wi... Read more
[VFX Window] Target GameObject attach button does not allow attaching a ...
Repro steps:1. Open a VFX from the project folder that is not present in the scene2. Make sure its Target GameObject window is close... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled