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[HDRP] Shadows are rendered in uneven sections when moving in the Scene ...
How to reproduce: 1. Open the “IN-78502“ project 2. Open the “SampleScene“ 3. Move forwards and backwards in the Scene view 4. O... Read more
NullReferenceException is thrown in Universal.ShadowCasterGroup2DManager...
How to reproduce: 1. Open a new URP project 2. Enter Play Mode 3. Exit Play Mode Expected result: No errors are thrown in the Conso... Read more
Application.quitting event is not raised when closing build
Reproduction steps: 1. Open the user's attached project 2. Build the SampleScene scene 3. Launch the build 4. Close the build and ch... Read more
Re-enabling game object with "Toggle group" loses information about prev...
Steps to reproduce: 1. Open attached project "Test.zip" 2. Go into play mode 3. There are 3 toggles at the top, select a red one (ro... Read more
[Android] App crashes when invoking Java Proxy while the app is in the b...
Repro steps: 1. Open QA attached project "repro_1126040"" 2. Open scene "Sample Scene" 3. Build and Run on Android 4. Press the left... Read more
Error "Destroy may not be called from edit mode! Use DestroyImmediate in...
How to reproduce: 1. Open the attached project "UIToolTip" 2. Click Play 3. Click Play again to exit Play Mode 4. Observe the Conso... Read more
Shader cache is not used when building the Player repeatedly
Reproduction steps: 1. Open the attached “BugReportWireframe.zip“ project 2. Go to “File → Build settings“ 3. Press the arrow on ... Read more
Shaders are always recompiled when the Editor is opened
Reproduction steps: 1. Open the attached “IN-77989“ project 2. Open the “Level_Bionic_Downfall“ scene and observe the Scene view ... Read more
[Android] App installed using APK from app bundle option in Android Stud...
How to reproduce: 1. Create and open a new project 2. Open Build Settings and switch to the Android platform 3. Add Open Scenes to b... Read more
uGUI in Texture2D is different than in the Game view when calling ToText...
How to reproduce: 1. Open the user's attached "EmptyNaniProject.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode 4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects