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2
votes
Fixed

[Linux] Trying to switch to Scene from Game Window while in Play Mode in...

Linux

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Feb 28, 2022

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Version/s: 2022.2.0a1, 2022.2.0a7

Repro steps:1. Create a new project2. Enter Play Mode3. Try switching to the Scene Window tab Actual: Game Window is maximizedExpect... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

7
votes
Fixed

Camera Background Solid Color does not Render

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Jul 24, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1

Reproduction steps:1. Open the attached “IN-109522_Sky No Render.zip“ project2. Observe the Game View Expected result: The window ha... Read more

0
votes
Fixed

InputActionReference's reading resets when InputActionMap has an action ...

Package: New Input System Bugs

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Jun 16, 2022

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Version/s: 1.2.0

How to reproduce:1. Open the attached project "TestInputActionReference.zip"2. Open Assets/Scenes/SampleScene.unity3. Build And Run ... Read more

0
votes
Fixed

Invalid FilePath in AddressablesPlayerBuildResult.BundleBuildResult when...

Package: Addressables

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Oct 31, 2024

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Version/s: 1.22.3, 2.3.7

Reproduction steps:1. Open the attached “MagAddressables“ project2. Open “Library/PackageCache/com.unity.addressables@1.21.2/Editor/... Read more

0
votes
Fixed

Adding a knot in an open free form Spline throws a NullReferenceExceptio...

Package: Splines

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Oct 13, 2023

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Version/s: 2.4

How to reproduce:1. Open any project with Splines installed2. In Scene Hierarchy create a Spline > Draw Spline Tool3. Draw a coup... Read more

0
votes
Fixed

[Linux] SystemInfo.batteryStatus/SystemInfo.batteryLevel doesn't work on...

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Oct 04, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps:1. Open the attached “IN-17634.zip” project2. Open the “Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Obser... Read more

1
votes
Active

Crash on GfxDeviceD3D12Base::DrawBuffersCommon when rendering 60 real-ti...

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Jan 03, 2025

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Version/s: 6000.0.33f1, 6000.1.0a10, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/HillCrash.unity” Scene3. Enter the Play Mode4. Use “... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

0
votes
Won't Fix

Crash on Calc::Event::Event when generating lighting in a specific project

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Lighting wi... Read more

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