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1
votes
Fixed

[LWRP]Build crashes when built with shadergraph file added to Always Inc...

Package: Scriptable Render Pipeline Lightweight

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Oct 15, 2019

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Version/s: 6.9.0

To reproduce:1. Open "1191757" project2. Open Player Settings > Graphics3. Add a new Element in Always Include Shaders list (incr... Read more

0
votes
Not Reproducible

[OSX] Hangs when moving object in scene

Scene/Game View

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Dec 10, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more

7
votes
Fixed

Camera Background Solid Color does not Render

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Jul 24, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1

Reproduction steps:1. Open the attached “IN-109522_Sky No Render.zip“ project2. Observe the Game View Expected result: The window ha... Read more

1
votes
Fixed

Mouse Input is not detected correctly when pressing in the Game view aft...

Input

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Apr 03, 2021

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Version/s: 2020.2.0a12, 2020.2.0f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the "TestInput.zip" project2. Open the "SampleScene" Scene3. Make sure the Console window is visible4. Ente... Read more

1
votes
Not Reproducible

NullReferenceException thrown and mouse breaks when calling EditorUtiliy...

Windows

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Jan 09, 2022

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Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "1393672repro.zip"2. Open "SampleScene"3. Select "Tilemap" in the Hierarchy window4.... Read more

0
votes
Fixed

[Prefab] Redoing an undo-ed prefab object creation makes two objects ins...

Assets Management

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Jul 07, 2016

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Version/s: 5.4.0b25

To reproduce:1) Create new project2) Create new empty object3) Make a prefab out of it by dragging to project view4) Undo twice so t... Read more

0
votes
Duplicate

[GLCore][GLLegacy][OSX] Color picker produces artifacts

OpenGL

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Mar 18, 2016

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Version/s: 5.4.0b10

Info:Color picker selecting results in artifcats. It is regression fomr b10, used to work in b9. I checked changsets between them, b... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

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Jan 21, 2016

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Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more

0
votes
Active

Semantic Warning is present when creating a Project from the Universal 3...

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Nov 20, 2025

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Version/s: 6000.3.0f1, 6000.4.0a5

Steps to reproduce: Create a Project from the "Universal 3D sample" Template Observe the Console in the Editor Actual results: Warni... Read more

0
votes
Fixed

[MAC] Color picker preview window is not updating when using Color Eyedr...

MacOS

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Feb 04, 2020

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Version/s: 2020.1.0a15, 2020.1.0a22

Steps to reproduce:1. Create a new project and open SampleScene2. Select Main Camera in Hierarchy3. In Inspector click on Background... Read more

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