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The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce:1. Open the attached project "seq-save-scene-reset-timeline.zip"2. Open the TestScene (Assets>TestScene)3. Open ... Read more
Texture inspector UI loads twice
The UI loads again after modifying a script. 1.Add a script and a texture to a new project; or use the provided project2.Open the te... Read more
The GhostPresentationGameObjectSystem throws a ObjectDisposedException w...
How to reproduce: 1. Open the project “IN-92376_Ghosts”2. Enter Play Mode3. Observe the Console Expected result: No errors appearAct... Read more
Changing AnimatorCullingMode from Always Animate to Cull Completely does...
To reproduce:1. Open attached project ("761215.rar")2. Open "Demo" scene3. Select Maximize on play in the Game window4. Adjust posit... Read more
Remote Config asset throws Deployment package version warning when "View...
How to reproduce:1. Open the “IN-120004” project2. Right-click in the Project window and select Create > Services > Remote Con... Read more
[MAC] Color picker preview window is not updating when using Color Eyedr...
Steps to reproduce:1. Create a new project and open SampleScene2. Select Main Camera in Hierarchy3. In Inspector click on Background... Read more
[iOS] [Metal] Empty project crashes on InitializeBlitFramebuffer() when ...
How to reproduce:1. Create a new empty project2. Make sure that Graphics API is set to Metal3. Build and run project on iOS device4.... Read more
[Quest] The Player crashes when XR.XRSettings.eyeTextureResolutionScale ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/EyeRenderScale.unity” Scene3. Switch to Android Plat... Read more
“The caller of UIApplication.openURL(:) needs to migrate to the non-dep...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Pres the Buil... Read more
[OSX] Hangs when moving object in scene
How to reproduce:1. Open the attached project2. Open Terminus Scene3. Attempt to move some objects in the scene4. Unity will hang No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument