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[Windows] Menu Item entries are limited to 1000
How to reproduce:1. Open the attached 'project-1219404.zip' project2. In the Editor select 'Menu' and scroll to the end Expected res... Read more
[UI] Enable/disable UI element after Play or in Play mode not working
How to reproduce:1. Create new empty project2. Create UI > (Select any element)3. Disable UI element in Inspector window4. Press ... Read more
Global Illumination doesn't work in Build if scene is loaded as an Asset...
If a scene is built as an AssetBundle and is Loaded in another scene, Global Illumination will work in Play mode, but not in Build. ... Read more
[Audio] Mixer is suspended in a built game when using a dll midi player ...
How to reproduce:1. Open the attached "1256479 repro" project2. Open Build Settings from File > Build Settings3. Make sure that "... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps:1. Open Bug_Crash scene from... Read more
Crash on Calc::Event::Event when generating lighting in a specific project
How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Lighting wi... Read more
[Hololens] KeywordRecognizer initialization freezes when the microphone ...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open Visual Studio solution switch to x... Read more
Camera Depth is not respected with multiple Cameras when Camera Viewport...
How to reproduce:1. Open the "Bug" Scene in the attached "CameraViewportDepthRegression.zip" Project2. Make the "Camera 1 - bug" Gam... Read more
Can't paste text into My Assets search bar when it is done via Ctrl+V sh...
Reproduction steps:1. Create a new project or open any existing project2. Open Package Manager (Window > Package Manager)3. Selec... Read more
The Physics 2D Profiler module does not display the information about pr...
How to reproduce:1. Open the “Repro“ project2. Open the “Window > Analysis > Profiler“3. Open the “Go to the "File > Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument