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Yellow assert "Incomplete mesh data in Sprite" spam in Console after loa...
Yellow assert "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite." spam in Console after loading/playing scene ... Read more
Prefab overrides cannot be obtained when Serialized via Property
How to reproduce:1. Open the “PrefabOverrides“ project2. Open the Test Runner window (Window > General > Test Runner)3. Make s... Read more
The build fails and multiple errors are thrown when building HDRP projec...
Steps to reproduce: 1. Create a new HDRP project with 6000.1.0a32. Open the Package Manager window3. Select the "High Definition RP"... Read more
Builds compiled with 'Fast rebuild' don't start on low system resources.
To reproduce:1. Open project2. Open scene "area 001"3. Build to webGL with fast rebuild enabled.4. Try to open in edge or mozilla (n... Read more
Alembic binary libraries are copied into unsupported device builds.
https://github.com/Unity-Technologies/AlembicForUnity/issues/375 Read more
Probuilder "Edit Mode Toolbar" disappears and doesn't appear after Remov...
How to reproduce:1. Open the attached Project (New Unity Project (22).zip)2. Open the ProBuilder Window, notice the "Edit Mode Toolb... Read more
Suggestion: "Open Prefab" button in "cannot restructure" dialogs
This is a design suggestion not a bug. I've found it frustrating to restructure my muscle memory when using nested prefabs. I feel t... Read more
Crash on VertexUtility::CopyChannel when selecting or using a specific S...
How to reproduce:1. Open the attached "LegoSceneRepro" project2. Open the “Assets/Arts/Lego_Scenes/Day_Scene.unity“ Alternatively:1.... Read more
UNITY_XR_ARKIT_LOADER_ENABLED define is not added if 'ARKit Face Trackin...
How to reproduce: 1. Create a new Unity Project (Unity 2020.3.15f2).2. Set build target to Standalone (default).3. Go to 'Project Se... Read more
Editor crashes with (Unity) WorldCollision when previewing a Particle Sy...
How to reproduce:1. Create a new project2. Import the "case1178532_ReproPackage" Package3. Add the "Brenntest" Prefab to the scene4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled