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Duplicate

Votes

2

Found in

5.0.0f4

Issue ID

677934

Regression

No

[WheelCollider] Position of the wheel collider does not change when scaling game object

Physics

-

Steps to reproduce this issue:

1. Open the attached project
2. Open 'T01' scene
3. Select 'car_root'
4. Notice wheel colliders are in the different position compared to the wheels
5. When changing scale, the object of the wheel moves according the scale of the whole car but he wheel collider itself is still at the same position where it was with scale of 1
5. Change scale of car_root from 0.5/0.5/0.5 to 1/1/1
6. Notice now that wheel colliders are correctly placed

Does not seem to happen with other colliders (for example box colliders)
Screenshot: http://prntscr.com/6dc0i8

  1. This is a duplicate of issue #621882

    Wheelcollider is broken on a scaled game object

Comments (2)

  1. Oakioats

    Dec 13, 2016 21:49

    I am having the same problem scaling car models in game.

  2. NWHCoding

    Jun 15, 2015 14:50

    Same happening here, if I try to scale the object that has wheel colliders as children they dont budge, and if I try to move them they don't move proportionally to the marker, but multiplied by 1/0.1 (Let's say 0.1 is new scale, and 1 is original)

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