Search Issue Tracker

Fixed in 4.6.5

Votes

2

Found in

Issue ID

681257

Regression

Yes

[iOS] Metal crash with SetTargetBuffers

iOS

-

MTLTextureDescriptor has invalid pixelFormat (0) when trying to create a depth render texture with 4x MSAA

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.