Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0b5
Issue ID
742199
Regression
No
[Android] Remote Frame Debugger does not work on Android
Unity Android app crashes when activating frame debugger
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
Girish.sruthkia
Apr 01, 2016 04:32
Hi, still crashing in 5.3.1p4 too. I think issue has not been fixed yet.
Please let us know if it is fixed...
Jodon
Jan 18, 2016 08:30
Using 5.3.1p2 and it's still crashing.
wrobel221
Dec 28, 2015 14:04
Same for me. Still crashes in 5.3.1f1. Do you know how about 5.3.1p1?
Aram-Azhari
Dec 23, 2015 13:43
I also confirm that it still crashes in 5.3.1.
Basically I haven't been able to frame debug an Android unity app without instant crashing.
magehernan
Dec 18, 2015 20:05
Hi, i update to 5.3.1 and the app still crashing on android... please fix it.