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0
votes
Duplicate

[Android][GLES2][URP] Pragma exclude_renderers in single URP/Particles/L...

Package: Scriptable Render Pipeline Universal

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Sep 16, 2020

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Version/s: 10.1.0

Reproduction steps: 1. Open the attached project "ReproProjectForParticledLit.zip" 2. Build and run the project with OpenGLES2 API o... Read more

0
votes
Active

EditorBuildSettingsScene.enabled property documentation in the IDE lacks...

Scripting

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Dec 05, 2020

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Version/s: 2018.4, 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the attached '1297487.zip' project 2. In the Project window double-click on the 'Test' Script 3. Hover th... Read more

1
votes
Won't Fix

[DOTS] Player crashes when finding a Shared Object file

Package: Entity Component System (ECS)

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Mar 03, 2023

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Version/s: 1.0.0

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. Click File > B... Read more

0
votes
Fixed

The video keeps playing in the background when Play Mode is paused

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Jan 03, 2023

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Version/s: 2022.3.11f1, 2023.1.0a23, 2023.2.0a1, 2023.3.0a1, 2024.1.0a1

Steps to reproduce: 1. Open the attached project “VideoBug“ 2. Open the “Assets/VideoPlayerTest.unity“ Scene 3. Enter Play Mode ... Read more

0
votes
Won't Fix

Mouse inputs in the Game view don't work when importing project files in...

Package: Input System

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Dec 06, 2022

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Version/s: 1.4.4

How to reproduce: 1. Create a new Unity project (and open it) 2. Replace files in the Project folder with the attached “Assets“, “... Read more

0
votes
Fixed

[Test Framework] Package version in editor manifest (1.1.3) does not mat...

Package: Test-Framework

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Dec 02, 2019

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Version/s: 1.1.3

As of 2019.3.0f3 (d719fa0632c6), the latest verified version of the Test Framework package is 1.1.8. The latest version included in ... Read more

0
votes
By Design

[IMGUI] "Space before number in Asset names" checkbox under Editor Proje...

IMGUI

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Jun 08, 2020

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Version/s: 2020.2.0a14

"Space before number in Asset names" checkbox in Numbering scheme under Editor Project settings is not working when new assets are c... Read more

0
votes
Fixed

[DX12] DrawMeshInstancedIndirect fails to render opaque pass when DX12 i...

DirectX12

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Sep 09, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b3, 2020.2

How to reproduce: 1. Open the attached project 2. Check if DX12 API is used 3. Build the TestScene 4. Launch the Build and observe t... Read more

1
votes
Fixed

Reflection Probe is not baked after pressing "Bake" button in the per-pr...

Progressive Lightmapper

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Feb 01, 2021

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Version/s: 2019.4, 2019.4.20f1, 2020.2, 2021.2.0a3

Steps to repro: 1. Open the attached project and "SampleScene" scene; 2. In the Hierarchy select Reflection Probe gameobject; 3. In ... Read more

0
votes
Fixed

[StandardAssets][WP8] RollerBall does not react to Turn/Look on Lumia 1520

Standard Assets

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Jan 28, 2015

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Version/s: 5.0.0b21

To reproduce: 1. Import the StandardAssets 2. Build & Run for WP8, deploy to a Lumia 1520 3. Open up the RollerBall scene 4. Try in... Read more

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